Post by Beta Violet on May 23, 2019 16:37:37 GMT -8
The Mutant Academy - Rules & Information
template by Punki of Adoxography
INFORMATION
LOCATION: Toronto, Canada
POWERS
Transformations: Allows the user to transform their bodies temporarily
Mutant: Features permanent alterations on their bodies
Emitters: Activation based and don't change the users appearance
Transformations:
Shapeshifting - Allows your character to change into different types of animals. You must have seen and know the body composition of the animal in order to shift into it.
Hardening - Allows your character to harden their skin into being as hard as steel. This only lasts for a duration of time, or until the user is worn out.
Manifest - Allows the user to manifest something they ate as a part of their body. They can recreate it better if they eat it a lot.
Teleportation - allows the user to move oneself instantly from one place to another.
Elasticity - The ability to stretch one’s body in incredible ways;)
Invisibility - User can render themselves unseen by the normal, naked eye in an otherwise visible spectrum.
Cloning/Replication - User has the ability to instantly and perfectly replicate themselves into two or more beings, with the same thoughts and objective, acting as a hivemind towards their central goal.
Mutations:
Wings - Your character permanently has wings and can fly.
Ears & Tail - Your character permanently has a tail and ears (any plausible animal)
Extra Arms - Your character has an extra pair of arms.
Horns - The user has horns (can be any type of horns)
Superhuman Strength - Allows the user to lift weights that exceed human possibility.
Aquatic Adaptability - Gills are present in order to help your character be able to breathe underwater.
Superhuman Speed - The user has the ability to move, think, and react at speeds well beyond normal human potential, at peak levels it will appear to the user that the world is in slow motion.
Healing Factor - The user can regenerate when damage is done to their body, allowing them to heal much quicker than a normal human being.
Dryder - The user has the ability of a spider. (Climbing walls, shooting webs etc.)
Emitters:
Telekinesis - Allows the user to control things with their mind. If the characters strains themselves too much they’ll start bleeding from their nose and have an epileptic seizure depending on how severe the strain is.
Pyrokinesis - Allows the user to generate and manipulate fire. Excessive use of this gift will result in the Emitter's body getting burnt, starting with the hands and arms, extending to the rest of the body depending on the attack duration. The color of the fire depends on the person’s aura, but the flames do not grow in intensity depending on the color.
Force field projection - User can expand their force field around themselves, using it as a shield. Extensive use of this ability will result in headaches, nose bleeding and brain straining.
Cryokinesis - Allows the user to generate and manipulate sub zero temperatures, generating ice and freezing objects. Excessive use of this gift will result in the emitters body showing damage due to the cold, ie frostbite starting in the fingers and hands then extending upward.
Kinetic Energy Absorption & Projection - Through contact with any type of energy the user can absorb it into their own body then project the absorbed energy out of their hands or eyes, though by absorbing too much energy the user may be destroyed.
Molecular Acceleration - User can take the potential energy stored in an object and convert it to kinetic energy thus “charging” the item with explosive results. Larger objects require more time to charge and charging requires skin to object contact. Through excessive use the emitter will suffer from extreme exhaustion.
Solar Absorption - The user absorbs solar energy and can utilize it for their physical strength, as well as generate bursts of solar energy from their hands. Too much sun is never a good thing, though.
Sonic Scream - Emitters with this ability can scream at supersonic levels strong enough to potentially deafen people or shatter glass.
Negation - Allows the user to emit a wavelength that blocks any other emitter powers from being used. They can only use this in a certain radius around them, and powers can be used outside of it. If it is used too much it gives the user a headache, and can cause nausea.
Agrokinesis - Allows the user to control nearby plants. The larger the plant, the harder to control it and use it.
Shadowbending - Allows the user to control shadows around them as they wish. But, they cannot wield a shadow if it isn’t there.
Electrokinesis - Allows the user to wield electricity. The more electricity the user absorbs, the more they’re at risk of electrocuting themselves, or getting burnt by excessive electricity. They can also start convulsing if they push further than this, and can risk losing control and creating a large power outage in a certain radius.
META ABILITIES:
Superhuman Agility and Reflexes - The user possesses heightened balance, bodily coordination and reflexes that exceed natural physical limits.
Super Acute Senses - The user possesses senses far more heightened than a normal humans, ie sense of smell, hearing or sight. You can only have ONE Super Acute Sense.
RULES
1. LGBTQ+ characters are allowed!
2. Your character can either be of a human version of an existing TPR character or it can be of a brand new character that's not a wolf on the forum.
3. You can request to have a superpower added for your character, and we will let you know whether or not we will accept it and add it! The ones we have encompass most of the powers that are present in most people, but there are always different ones that we didn't catch! So please request if you'd like!
4. You're allowed a maximum of two superpowers and one meta ability.
5. No sex scenes or anything extremely inappropriate. (For Example: Endymion smacks Yvaine's ass. That is allowed. But not anything further than that)